Ci-dessous, les différences entre deux révisions de la page.
Les deux révisions précédentes Révision précédente | Prochaine révision Les deux révisions suivantes | ||
intro_histoire_numerique:conceptualisation_information [2023/10/30 08:56] Francesco Beretta [Persistent items (Endurants)] |
intro_histoire_numerique:conceptualisation_information [2023/10/30 08:57] Francesco Beretta |
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==== OntoME: Ontology Management Environment ==== | ==== OntoME: Ontology Management Environment ==== | ||
* Le [[https://ontome.dataforhistory.org/classes-tree|CIDOC CRM et son extension pour les sciences historiques dans OntoME]]: explorer la hiérarchie des classes, lire les définitions, inspecter les relations et découvrir d'autres classes. | * Le [[https://ontome.dataforhistory.org/classes-tree|CIDOC CRM et son extension pour les sciences historiques dans OntoME]]: explorer la hiérarchie des classes, lire les définitions, inspecter les relations et découvrir d'autres classes. | ||
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+ | ===== Classes essentielles ===== | ||
+ | |||
+ | |||
+ | |||
+ | ==== Persistent items (Endurants) ==== | ||
+ | |||
+ | * [[https://ontome.net/class/21/namespace/1|crm:E21 Person]] | ||
+ | * [[https://ontome.net/class/68/namespace/1|crm:E74 Group]] | ||
+ | * Natural Physical Thing | ||
+ | * crm:E24 Human-Made Physical Thing | ||
+ | * Geographical Place | ||
+ | * Construction | ||
+ | * Concept (Type) | ||
+ | * Propositional object | ||
+ | * Symbolic Object | ||
+ | * Information Object | ||
+ | |||
+ | |||
+ | ==== Temporal Entities (Perdurants) ==== | ||
+ | |||
+ | |||
+ | * Event | ||
+ | * Quality | ||
+ | * Intentional Event | ||
+ | * Intentional State | ||
+ | * Epistemic Situation | ||
+ | * Period | ||
+ | * Connotation / Classification | ||
+ | * Social Relationship | ||
+ | * Persons’ Interaction | ||
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* Gangemi A., Presutti V. (2016). Dolce+D&S Ultralite and its main ontology design patterns. Ontology Engineer- ing with Ontology Design Patterns. Amsterdam, IOS Press, p. 81–103. | * Gangemi A., Presutti V. (2016). Dolce+D&S Ultralite and its main ontology design patterns. Ontology Engineer- ing with Ontology Design Patterns. Amsterdam, IOS Press, p. 81–103. | ||
* [[http://ontologydesignpatterns.org|Ontology Design Patterns]] | * [[http://ontologydesignpatterns.org|Ontology Design Patterns]] | ||
- | |||
- | |||
- | ===== Classes essentielles ===== | ||
- | |||
- | |||
- | |||
- | ==== Persistent items (Endurants) ==== | ||
- | |||
- | * [[https://ontome.net/class/21/namespace/1|crm:E21 Person]] | ||
- | * [[https://ontome.net/class/68/namespace/1|crm:E74 Group]] | ||
- | * Natural Physical Thing | ||
- | * crm:E24 Human-Made Physical Thing | ||
- | * Geographical Place | ||
- | * Construction | ||
- | * Concept (Type) | ||
- | * Propositional object | ||
- | * Symbolic Object | ||
- | * Information Object | ||
- | |||
- | |||
- | ==== Temporal Entities (Perdurants) ==== | ||
- | |||
- | |||
- | * Event | ||
- | * Quality | ||
- | * Intentional Event | ||
- | * Intentional State | ||
- | * Epistemic Situation | ||
- | * Period | ||
- | * Connotation / Classification | ||
- | * Social Relationship | ||
- | * Persons’ Interaction | ||